Rating
5
Self Paced
Online
This training provides a comprehensive introduction to 3D modeling and animation specifically for game development. Participants will explore the essential tools and techniques used in the industry to create captivating 3D assets. The course covers modeling practices, texturing, rigging, and animation workflows, allowing attendees to bring their unique creations to life. By the end of the training, participants will have the foundational skills needed to develop stunning visual elements for video games, enhancing both their portfolios and career opportunities.
This hands-on training delves deeply into the world of 3D modeling and animation tailored for video games. It begins with an overview of the fundamental concepts of 3D graphics, including the principles of modeling, how to use popular software applications like Blender, Maya, or 3ds Max, and the importance of understanding polygons, vertices, and meshes. Participants will learn step-by-step how to create both organic and hard-surface models, emphasizing techniques to enhance realism and artistic quality. The course will then transition to texturing and materials, where attendees will discover how to apply textures to their models, exploring UV mapping and material properties necessary for game engines. Students will get hands-on experience in creating textures that add depth and realism to their assets. Rigging and animation are vital aspects of bringing characters and objects to life in games. The training covers setting up skeletons for characters and explains the principles of animating actions, facial expressions, and movements. Through practical exercises, participants will gain confidence in creating smooth, dynamic animations. In the final segment, the focus shifts to optimizing assets for game engines, promoting knowledge of best practices to ensure models perform well in real-time environments. The training concludes with a project where participants will apply what they have learned to create a game-ready asset. By the end of this training, participants will not only have developed their artistic skills but will also understand the technical requirements of 3D game assets, making them well-prepared for entry-level roles in the gaming industry.
Mid Level Manager
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No prior knowledge of the subject is required
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Expert-led courses designed by industry leading professionals
Flexible formats: online, in-person, and blended options.
Covers a wide range of industries and skills.
Customizable programs to meet your company’s specific needs.
Interactive experiences designed to boost retention.
Scalability to accommodate teams of any size
Upon successful completion, you will receive the nationally recognized CUA50720 Diploma of Graphic Design qualification. This diploma includes a specialization in 3D Modeling and Animation for Games, equipping you with the skills to create intricate designs and animations for the gaming industry, enhancing your employability in an evolving field.
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